We have been hard at work on the game and have 4 weeks left before the official deadline of our university course and we are likely to be continuing with this project afterwards. We have a show that the university puts on each year for the animation courses, called the Animotion awards. There is some time between the deadline and the awards, so we have a chance to add extra things that don't make the original build of Scavenger.
We have recorded a short video showing the animation blending and some basic combat between the main character and one of the enemies in the game. The enemy called a Drone was modelled and textured by a second year student, Alex Lee.
-Aurin
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